Color in S1000D - The Best Approach?
Currently the S1000D standard states that multimedia should use the same color palette as that defined for 2D. While the need for a consistent color palette is acknowledged, creators of multimedia content will likely find this both constraining and limiting. As the production of 3D content frequently consists of using engineering 3D models with close ties to the manufacturing process, source models may not be compliant or fully conform to these rules for the use of color.
Given the nature of 3D models, you may wish to consider using a project standard or organization wide color palette when using multimedia. The expense associated with re-coloring to conform to a color palette can be mitigated using techniques which assign consistent color schemes automatically to 3D objects. However, the problem will exist throughout the life-cycle, whenever a product modification is implemented; it may therefore be necessary for you to define a color palette to be used across the whole program or enterprise.
Find out more on this topic in the white paper article “Multimedia in S1000D” or contact CDG for additional information.




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